Tabletopia is excited to announce the opening of it’s closed beta registration! It is the second stage of Tabletopia’s closed beta and its aim is to invite game designers and game publishers. If you have games ready to be ported to Tabletopia, or maybe want to test your new game and share it with your playtest group – Join in!
Today anyone can easily create a digital version of his or her board game with Tabletopia.
Even such complex game like Cuba will take only few hours to bring into Tabletopia, with all its components
Share your experience with us, we are anxious for feedback from real board game professionals and we are really keen on further improving the system.
We invite you to join us in creating the future of digital boardgaming! Join in!
In this blog entry we would like to tell you about the technology we’re using. And in the end explain the business model we’re going to offer. It’s a common knowledge that it’s hard to make both the buyer and the seller happy at the same time. So why will Tabletopia be attempting to keep players, game creators and publishers happy at the same time? Please keep reading.
Hey everyone! This is our second blog entry, and today we will talk more about how Tabletopia works and what the reasoning is behind its functionality.
We all know how board games work. Even those who never played a single time in their lives would understand it on an intuitive level. Setting up a game table, rolling dice, playing a card, moving a game piece. It’s also quite easy to grasp general concepts like game set up and turn order. The game board is usually in the center and players sit around it so everyone sees it clearly and has it at arm’s length at the same time. And the turns are usually passed clockwise. Those are basic ergonomics rules.
If you see any object on Tabletopia – you could interact with it! Like in real life
That said, we tried to recreate that look and feel while designing Tabletopia’s user interface. And we think we did quite a good job with the exception that you use a mouse cursor (or your finger on mobile devices) instead of your hand. Everything else works as you’d expect and are used to in real life. For instance, you could draw a card, take it into your hand and move it, or turn it over, or put it onto the table, or shuffle it back into the deck. Thanks to that it will be easy to play every game on Tabletopia: The UI is always consistent! Moreover, in time you will learn some hotkeys to do each action even more quickly.
Hey everyone! This is our first blog entry of many more to come, and in this one we will tell you more about the idea behind Tabletopia. How did we come up with the concept? What is our goal? How do we reach it? But, most importantly, why board games? It seems that in our age of mobile devices and social networks one just doesn’t have the luxury of spending a few hours to play a game with friends. Actually, that’s not true: there are a lot of people who love and play board games.
SPIEL in Essen – four days of fun for 150.000 people from around the world
See for yourself. More than onehundred fifty thousand people visit the annual boardgame festival called “Spiel” in Essen, Germany. People come from all across the world to take a look at new tabletop games, buy older ones or play with other visitors. Yes, that is indeed the largest convention, but there are more events for people who love board games. Moreover, the fans have other means to find friends and board games. For instance, the BoardGamesGeek community has over a million members and there are over seventyfive thousand games in the website’s database!