An overview of new features for players and game designers
Following our development work this month, we’ve got several nice new features available to our users. Let’s check them out!
Custom 3D objects
The first eye-catching feature is the custom 3D objects. Our Kickstarter backers with Titan or Publisher pledge levels will automatically gain access to this feature. Custom 3D objects can drastically change the look of every board game. Look at these vivid miniatures we have created for Sword & Sorcery – Immortal Souls from Ares Games.
You can start creating your 3D objects right now, but note that there are some restrictions to your models, which you should take note of in order to get the best results in Tabletopia. Check this article for more details of 3D objects in Tabletopia.
First of all, we are excited to announce a series of streams on Twitch with David Lutz (NowBoarding). David will have a number of popular board game designers and publishers as guests. The first stream will start tomorrow, and David will be playing Viticulture with Jamey Stegmeier – President and Co-Founder of Stonemaier Games.
Check out our schedule and don’t forget to subscribe to Tabletopia on Twitch and on our youtube channel, where all these game and interview sessions will be available afterwards.
Secondly, we’re happy to announce that we have reached 1,600 backers. Thank you all for your support! This is very important for us, as it helps Tabletopia gain more attention from publishers and get more really great games. On Monday, we will have a new update with another exclusive demo.
Our Kickstarter campaign is doing well and we are unlocking achievements pretty quickly. We are moving towards our next stretch goal, and have opened a bunch of backer-exclusive demos and even one public demo: Zooloretto.
We have also made agreements with many new partners, like Stronghold Games, Grey Fox Games, Stonemaier Games, Red Raven Games, Magic Meeple Games, Common Man and other we will announce soon.
Our Greenlight campaign on Steam have been successully ended in one week, we have become top5 games on Steam Greenlight because of your support!
We would also like to announce our attendance at the biggest Board Games Event – SPIEL'15! On our booth, which will be located in Hall 2-D125, everyone can drop by to meet our team, ask any questions, see many new games and even play them! And of course, we are happy to make appointments with publishers – so please write to us email@example.com
Our Kickstarter campaign is live! So please click here and support Tabletopia. As you know, the first days on Kickstarter are the most important – so we need your early support. Please consider backing us, and help us spread the word (facebook, twitter).
Your help is essential to make our dream come true. Together, we can make the best digital board game experience ever!
Hey everyone, we’re back with a new Tabletopia blog entry! In the last update, we were talking about digital lifehacks for board games, and now we’ll get into other actions which are much easier in digital format. And we will start with accessibility.
Tabletopia will be attending the upcoming GenCon 2015 in Indianapolis, Indiana. GenCon is one of the biggest board games event in the United States and we simply cannot miss it. We are already looking forward to meeting everyone at our booth (1452). If you stop by, you will have the chance to try Tabletopia yourself and get some exclusive early access promo-codes!
If you are interested in getting your game integrated into Tabletopia – come by the booth and meet our business development team. We can make a digital version of your game within a few days! This is a great opportunity for game designers who are planning to use Kickstarter as it allows people to see their game in digital form before it is released. We have recently done a great demo for Swords and Bagpipes and we can do the same for your project.
Also, we are still looking for US people who are able to help us on our booth during the event. The person will be on our booth during the show and be able to show our project to visitors, while the other staff will be out on the business meetings. If you are interested in helping out, please contact us via firstname.lastname@example.org
Hey everyone! We’re back with a new blog entry, and today we will tell you more about pros of board games going digital. Imagine a situation like this. You are sitting with your best friends around a huge wooden table playing your favorite board game. It is quiet, nobody bothers you and you have all the time in the world to enjoy each others company. Is this too idealistic for a real world? It is, and not even a single digital board game can provide that, but with Tabletopia we will do our best to deliver this kind of experience. Plus add a lot of cool things which are not possible in real world.
And to do that we will use all the advantages of digital format. Most importantly, it allows you to play where and when you want and invite your friends, find worthy opponents, show your new board game to potential publishers. The possibilities for matchmaking are endless. Secondly, you don’t have to be a millionaire or collector to try all the games you want. We will have thousands of games just a click away. Even those that are too expensive, not published yet or out of print. Is that all? Of course not: let us talk about advantages of digital format further.
Tabletopia is excited to announce the opening of it’s closed beta registration! It is the second stage of Tabletopia’s closed beta and its aim is to invite game designers and game publishers. If you have games ready to be ported to Tabletopia, or maybe want to test your new game and share it with your playtest group – Join in!
Today anyone can easily create a digital version of his or her board game with Tabletopia.
Even such complex game like Cuba will take only few hours to bring into Tabletopia, with all its components
Share your experience with us, we are anxious for feedback from real board game professionals and we are really keen on further improving the system.
We invite you to join us in creating the future of digital boardgaming! Join in!
In this blog entry we would like to tell you about the technology we’re using. And in the end explain the business model we’re going to offer. It’s a common knowledge that it’s hard to make both the buyer and the seller happy at the same time. So why will Tabletopia be attempting to keep players, game creators and publishers happy at the same time? Please keep reading.
Hey everyone! This is our second blog entry, and today we will talk more about how Tabletopia works and what the reasoning is behind its functionality.
We all know how board games work. Even those who never played a single time in their lives would understand it on an intuitive level. Setting up a game table, rolling dice, playing a card, moving a game piece. It’s also quite easy to grasp general concepts like game set up and turn order. The game board is usually in the center and players sit around it so everyone sees it clearly and has it at arm’s length at the same time. And the turns are usually passed clockwise. Those are basic ergonomics rules.
If you see any object on Tabletopia – you could interact with it! Like in real life
That said, we tried to recreate that look and feel while designing Tabletopia’s user interface. And we think we did quite a good job with the exception that you use a mouse cursor (or your finger on mobile devices) instead of your hand. Everything else works as you’d expect and are used to in real life. For instance, you could draw a card, take it into your hand and move it, or turn it over, or put it onto the table, or shuffle it back into the deck. Thanks to that it will be easy to play every game on Tabletopia: The UI is always consistent! Moreover, in time you will learn some hotkeys to do each action even more quickly.